![]() After that I can work on more areas, and release those early for patron people. The plan is that when I finish that first ‘year’ that should be a good place to put out the game. So you will be able to go to every area, but there will be more later. To start out I am just adding three areas, which gives you something to do during each exploring turn for the year. Some of the scenes I am writing can’t even be done yet, since I haven’t finished spells part, and the spells part will effect them(like if you are male or not). Especially since I am already writing each area, with multiple versions already. ![]() I might change it so you can just explore any where, but that is a bit overwhelming to start off. That is just a place holder for now so I can organize the difficulty of each area. So each year, you explore three locations, and have three times you do your own thing. ![]() Then you explore another location, have time off, then one last location, and time off. To organize the big game I split it up into ‘years’ and the pattern for the first year of apprenticeship goes, explore a location, then you have time off to either trying to learn a spell, visit a minor location you found before, or try to cure a curse(curse will progress at the end of the year if not cured by then). Well things got delayed a little but I will finish up that small game this weekend, then get into the big game.
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